{\rtf1\ansi\ansicpg1252\deff0\deflang1053{\fonttbl {\f0\fnil\fcharset0 Courier New;}} \uc1\pard\ulnone\f0\fs20 Super Nintendo Entertainment System (R)\par Final Fantasy II\par The Help File\par Revision II\par \par Compiled by Shadow Fighter\par \par /------ ------ / / /--- /\par / / / | / / | /\par /------ / / | / /____| /\par / / / | / / | /\par / ------- / | / | /______\par \par /------ /--- / / ------- /--- ----- / /\par / / | / | / / / | / / /\par /------ /____| / | / / /____| ------ |----/ \par / / | / | / / / | / /\par / / | / | / / | ------ /\par \par ====================\par ===== =====\par === ===\par === ===\par === ===\par === ===\par ===== =====\par ====================\par \par \par \par \par \par \par \par \par \par \par \par \par \par \par -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\par I. Secret Weapons (Weapons not in book) (Or that book does not explain)\par -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\par \par -------------------------------------------------------------------------------\par -------------------------------------------------------------------------------\par Swords, Armor, Spears & Staffs:\par -------------------------------------------------------------------------------\par -------------------------------------------------------------------------------\par \par \par Note: The book says things like "When used in combat, brings the effect of..."\par However, your weapons just hit, right? WRONG! You can use your weapons and\par most of them have a special affect. To use a weapon as an item, it must be\par equipped to your character. Then select it twice with the hand pointer, and\par a third hand appears to choose who to attack/help. Weapons have various\par effects ranging from bad to good, pathetic to strong, and boring to cool.\par \par \par Murasame Sword\par \par This is a Ninja weapon, found in the core. To get it, you will have to fight\par PaleDim, a large pale dragon. There are tips on him later in the file. Anyways\par this sword has two-sided effects for when it is equipped. Being a weapon from\par the Core, as with all the other Core weapons, it changes your very attributes.\par Bonusses for equpping this weapon:\par Strength : + 5\par Agility : - 5\par Vitality : + 5\par Wisdom : + 5\par Will : - 5\par Attack Power : + 1 X 57\par Attack Percent : Known to be + 36% or higher\par Defense Power : - 1 X 0 and + 0 X 2\par Defense Percent : ---\par M. Defense Power : ---\par M. Defense Percent: ---\par \par \par Medusa Sword\par \par I find this sword most interesting. There is no mention of it whatsoever in\par any part of the game or instructions. This sword has the attack power of only\par 77, but it IS A *TOP SECRET* WEAPON! This can be confirmed simply by looking \par at the Battle Message when the sword performs it's effect! The line will read:\par "Turning into Stone ??!" Anyways, this sword cannot be bought. It cannot be\par found in a chest. It cannot be SNEAKED from an opponent. The only way I know\par of to get the Medusa Sword is to fight the creature BlackLiz, which may also\par drop Medusa Arrows (see arrow section) after battle. However, if you decide to\par go after this weapon, plan on two or three hours of gaming (minimum), because\par the chance of finding this weapon is almost nonexistant. From my experience,\par I'd say the chances are around 250:1. \par \par \par RuneAxe Axe\par \par Thats right, the RuneAxe Axe (dumb name) . This is the best axe you can get!\par The only way to get it is to fight Red Giants, which can be found on the moon.\par This Axe will boost your attack power by 0 X 100 (in other words, whatever you\par have plus 0 X 100) . It has, unfortunately, a hit rate of only 10%, but if you\par are on the moon, you probably have a high hit %% already anyway! Good luck\par finding this weapon! As of yet, I have not determined any special uses, but it\par does appear to be especially effective against all Magic-Users!\par \par \par Crystal Sword\par \par This is an incredibly powerful sword, the sword that Zemus despises. To gain\par this mighty weapon of right, you must defeat a VERY powerful monster. The \par Sword is located in LUNAR SUBTERRANE B6. This is near the Core. To reach it,\par take the staircase on the left, and walk left as far as land stretches, then\par keep going onto the black area, and you will be on a path. Keep going. There\par is a chest along the way that you should get. The Crystal Sword has an Attack\par Power of a super-powerful, whopping 203! You should be able to do 4500 damage\par with a level 48 or so Paladin wielding this weapon. Don't miss this great\par Sword, even though you only have a little ways to go.\par But WAIT! There's more! Not only is this sword truly awesome, but check this\par chart out!\par When equipped with the Crystal Sword, Cecil recieves these bonuses:\par Attack Power : + 2 X 203\par Attack Percent : + 99%\par Defense Power : + 0 X 8\par Defense Percent : + 0\par M. Defense Pwr : + 0\par M. Defense Pcnt : + 2%\par Strength : + 15\par Agility : + 0\par Vitality : + 15\par Wisdom : + 0\par Will : + 15\par As you will note from the chart, Vitality is increased by 15. Therefore, the\par sooner you equip the Crystal Sword, the higher amount of life you will have at\par any level, even 99, which is as high as you can get.\par \par \par Excalibur Sword\par \par This is your 2nd best weapon. To get it, take the Adamant Ore to the Smithy's\par house Southeast of the castle of Dwarves. Give it to him. He will take your\par Legend Sword and transform it into the mighty Excalibur which has the AWESOME\par Attack Power of... 163!!! In addition, it is one-handed. You can hold a \par shield while you wield this sword! If you don't know what the Adamant Ore is,\par read the section on it, located below under 'Special Items'.\par Oh, the Smithy will not give you the Excalibur quite right away. You must wait\par until he finishes it. Once you have been to the moon, the sword is ready.\par \par \par Defence Sword\par \par This powerful sword is found in the land of Summoned Monsters. To\par get it, go into the cave until you see the stairs leading into the town.\par Then, from that oval shaped place, go east in the middle of the wall and you\par will be in a secret passage. Next, walk all the way east, then north until\par you're blocked, then west, then north again, and you'll see a chest. Inside\par is the Defense Sword, which has an Attack Power of 105, stronger than the Light\par Sword. In addition, this sword will slightly raise your Defense value.\par \par \par Avenger Sword\par \par This is probably the fifth most powerful weapon ever created. It's only\par disadvantages are that it chooses it's own enemy to attack, and it is a two\par -handed weapon. Although it only has an Attack Power of 85, this sword hits for\par over 2000 damage every time. To find this sword, go into the Sylph's cave, and\par find the passage where there is a black hole in the ground. Enter this hole,\par and you will fall into a room full of chests. In this room, all chests are\par monsters, most of them Ghosts. This sword will also slightly raise your\par Defense. Get everything, because there is also the FullMoon. This sword is in\par the lower row of chests, in the middle.\par \par \par Ancient Sword\par \par This is an EXTREMELY weak sword which does not appear to have any special uses.\par You can find it in the passage to Castle Baron from the Town of Baron. In the\par Special Zone, look at the East wall. Notice the dark area, which is telltale\par of a secret passage. Walk through and get the chest, which is the Ancient\par Sword. It has a pathetic Attack Power of only 35. This sword doesn't have a\par special use, but it does have a special effect...Curse your enemies! FUN! \par \par \par Drain Sword\par \par This is a valuable sword, but it's hit rate is low. The sword drains the HP\par of the enemy and pumps it into the wielder! See the book for more details. \par The location of this sword is the Cave Eblana's Special Zone. Just check the\par wall and go through the passage.\par To recieve this sword you will fight two Stalemen. Be ready for a challenge!\par ///WARNING///-DO NOT ATTEMPT TO DRAIN HP's FROM THE UNDEAD! THEY WILL REVERSE\par THE EFFECT AND DRAIN YOUR HP's INSTEAD!\par \par \par Drain Spear\par \par Speaking of the Drain Sword, there is also a Drain Spear. This is in the Ruins\par of Eblan near the tower of Bab-il or the Cave Eblana. To get it, go into the\par Ruins of Eblan, and head to the tower on the right. Inside, climb the steps.\par Above the hole (Don't try to get to it from the hole) is a secret passage. If\par you follow it, you will come to a chest with the Drain Spear. Be warned; you\par will have to fight a reasonably difficult battle to get this spear, but it IS\par worth it! Check the book for all your statistical needs .\par ///WARNING///-DO NOT ATTEMPT TO DRAIN HP's FROM THE UNDEAD! THEY WILL REVERSE\par THE EFFECT AND DRAIN YOUR HP's INSTEAD!\par \par \par Slumber Sword\par \par Speaking of the Ruins of Eblan, go into the left tower, then check both sides\par of the wall near the door. There is a secret passage that leads to a chest.\par Be warned; you will have to fight a couple of Stalemen to get the Slumber Sword\par of Eblan! The sword is worth it just to sell, if you don't like it! See the\par book for hit rates, etc..\par \tab Also, a word about it and swords like it: If used repeatedly in a\par single battle, the enemy eventually becomes immune to it for that battle, and\par your attack will be ineffective!\par \par \par Stardust Staff (Black Magic-Users Weapon)\par \par This can be found near the Core. It is strong, and more powerful than any\par staff you have had previously. This will be a good addition to your arsenal,\par so don't miss it. If you use this baby in combat, your foes will fall to the\par power of Comet!\par Bonuses for equipping this weapon:\par Strength : ---\par Agility : ---\par Vitality : ---\par Wisdom : + 15\par Will : ---\par Attack Power : + 0 X 45\par Attack Percent : + 10%\par Defense Power : ---\par Defense Percent : ---\par M. Defense Power : + 1 X 0\par M. Defense Percent: + 2%\par \par \par Change Staff (Same as above)\par \par A pathetic weapon, attack power of a meager 15, this staff IS hard to find.\par So. You get it in a strange way. Go to Town of Mist after you have arrived\par at Baron via Serpent Road (or later) . Go to the house in the upper left\par corner of the town. Now, walk THROUGH the empty fireplace. Once you reach\par the chests, open them. Then walk THROUGH the wall on the right hand part of\par the room of the chests. Follow the passage to arrive in the room where you\par will find the Change Staff. When used on an ally or enemy who has been turned\par into a pig, it will restore them. When bounced off a wall onto an enemy or\par ally, it will turn them into a pig.\par \par \par FireBomb\par \par Yet another well-kept secret of FFL II. You may aquire as many of these as\par you want. Get them one of two ways, or both: Find them after battles with\par Red Dragons on the Crystal Tiles, or Sneak from a Red Dragon. Both ways,\par you will get the FireBomb, which is PATHETIC, doing only about 2500 damage\par to all your enemies, if you're lucky. You can sell them for 500 G each.\par \par \par Power Suit Armor\par \par The Red Dragons in the Crystal Tiles hoard many powerful treasures. Also,\par they hoard weak ones, like this. Apparently, the Power armor SUX. It does\par not seem to resist Ice, Lit, or Fire, has VERY low capabilities, and seems\par to be just about totally useless.\par \par \par Crystal Ring\par \par The mighty armor is a well-hidden secret that I found by chance. To get this,\par you must do the same thing as how you got the Medusa Sword, but different .\par To get it, you must fight the Red Dragons (Red D. for short in the game) until\par they leave treasure, which may be the Crystal Ring. After ten minutes of\par testing, here are the results of the Ring:\par Defence Bonus : +20\par Defence% Bonus : +05%\par M. Defence Bonus : +12\par M. Defence% Bonus : +10%\par Attack Bonus : ----\par Equipped by : Paladin, Caller, Ninja, White Wizard, Dragoon, maybe more.\par This Ring appears to be effective against most spells. You will take little\par damage with this mighty armor equipped.\par \par \par The Glass Helmet (***SECRET!!!***)\par \par Okay, this is THE B*E*S*T helmet you can possibly aquire. Anyone can wear it.\par You can get it ONLY BY FIGHTING EvilMasks in the Crystal Tiles near the core.\par Defence Bonus : ----\par Defence% Bonus : +99%\par M. Defence Bonus : ----\par M. Defence% Bonus : ----\par Attack Bonus : ----\par Equipped By : All possible in Party at point helmet is aquired\par With this AWESOME helmet, you probably can keep Rydia ALIVE for a change .\par Or, give it to someone in the front line so they don't take so much damage,\par like Edge.\par \par \par Bracelets of Strength for your Arms\par \par These are shown in the book, but are, as so often items are, not explained. To\par get them for free (though they are sold in a certain town for 750 GP), simply\par search the tresure boxes in the left tower in the Dwarf Castle.\par \par \par Crystal Armor (Complete Set)\par \par You can find a complete set of Crystal Armor in the Core. Search for it, they\par are reasonably close together. The arms-armor are Crystal Gauntlets.\par \par \par Dragoon Armor (Complete Set)\par You will also find a complete set of Dragoon armor if you search carefully. As\par before, the chests are close together, so don't leave until you've gotten them.\par \par \par Ribbon Helmets (Two)\par These are the Sacred Helmets of Ribbon (AKA the Sacred Ribbon) . You may find\par them in a door to the right of the Special Zone. You will have to fight a \par powerful monster for them, so be ready after using a Cabin or Tent. These are\par a MUST for your White Magic-User and your Caller. Equip them right away.\par Of course, they are located in the Core! Where else would you get such mighty\par stuff? Beware, they are guarded by two D. Lunars!\par \par \par Spear of White -Book Typo. Should be the Holy Spear.\par \par This is the most powerful spear a Dragoon can equip. Found in the Core, this\par ultra-powerful spear with Sacred Power has the Attack Power rating of...well,\par let's just say it's better than any other spear, even the Holy Spear! Don't\par miss this one! Be ready to fight Plague!\par Bonuses for equipping this weapon:\par Strength : ---\par Agility : ---\par Vitality : ---\par Wisdom : ---\par Will : ---\par Attack Power : + 0 X 106\par Attack Percent : + 30%\par Defense Power : ---\par Defense Percent : ---\par M. Defense Power : ---\par M. Defense Percent: ---\par \par \par Dragon Spear -Book Typo. Should be the Dragoon Spear.\par \par This is a pretty cool weapon. It has effectiveness against all undead monsters\par that you encounter. This spear is so cool that it breaks the sound barrier.\par You will hear a sort of chik-a-THOOM after you hit an enemy with it. This\par spear apparently has the ability to kill with one hit, but that effect is very\par rare, so don't rely on it. This is probably the best spear to get.\par \par \par Gungnir Spear (Book Typo-Should be Gunguil)\par \par This weapon is really better to keep equipped than the Spear of White. For\par although it has less attack power, it adds to your abilities.\par Bonuses for equipping this weapon:\par Strength : ---\par Agility : ---\par Vitality : + 15\par Wisdom : ---\par Will : ---\par Attack Power : + 0 X 92\par Attack Percent : + 30%\par Defense Power : + 0 X 7\par Defense Percent : ---\par M. Defense Power : ---\par M. Defense Percent: ---\par \par \par Chart of Weapon Abilities When Used in Combat:\par \par ================================================================================\par Name of Weapon | Effect | Attack/Help | Used on Who? | Rating |Where/Price |\par ================================================================================\par Staff | Heal | Help! | 1 Ally | 01 |Bought-??? |\par Rod | Darts | Attack! | 1 Enemy | 01 |Bought-??? |\par IceRod | Ice-1 | Attack! | 1/All Enemy | 01 |Bought-??? |\par FlameRod | Fire1 | Attack! | 1/All Enemy | 01 |Bought-??? |\par Cure Staff | Cure1 | Help! | All Ally | 01 |Bought-??? |\par Change Staff | Piggy | Attack/Help | 1 Ally/Enemy | 03 | Town of Mist|\par Dancing Knife | Knives | Attack! | 1 Enemy | 02 |Bought-5000 |\par Silver Staff | Heal | Help! | 1 Ally | 01 | Silvera |\par Slumber Sword | Sleep | Attack! | 1/All Enemy | 03 |Eblan Ruins |\par Earth Hammer | Quake | Attack! | All Enemy | 02 | Bab-Il |\par Blizzard Spear | Ice-2 | Attack! | 1/All Enemy | 02 | Bab-Il |\par Flame Spear | Fire2 | Attack! | 1/All Enemy | 02 |Bought-11000 |\par Stardust Staff | Comet | Attack! | All Enemy | 08 | Core |\par Lance of White | White | Attack! | 1 Ally/Enemy | 09 | Core |\par Masamune | Fast | Attack/Help | 1 Ally/Enemy | 05 | Core |\par Murasame | Blink | Help! | 1 Ally/Enemy | 03 | Core |\par Lunar Staff | ? ? ?* | UNKNOWN!!!! | 1 Ally/Enemy | ?? |Bought-????? |\par ================================================================================\par |NOTE: Items not included in chart have no effect when used as items in combat.|\par ================================================================================\par \par *The Lunar Staff has an unknown effect. You can see the weird effect by\par bouncing it off a wall of an enemy onto your guys. Crazy! Contact me if you\par find out what it does. Call Player **1** BBS and\par leave a message for Shadow Fighter.\par \par -------------------------------------------------------------------------------\par -------------------------------------------------------------------------------\par Thrown Weapons:\par -------------------------------------------------------------------------------\par -------------------------------------------------------------------------------\par \par FullMoon\par \par To get: Sylph Cave!. Equip with a Ninja. This thrown weapon is OK, but\par it is probably best to keep using your swords until you reach level 40 or 45.\par It's attack power is not very high, but is adequate.\par This weapon is in the bottom left chest in the Sylphan Cave once you fall down\par the hole in the floor.\par \par *NOTE from Shadow Fighter* You cannot EQUIP the Shuriken like the book says\par you can. It can only be used as a DART.\par \par \par -------------------------------------------------------------------------------\par -------------------------------------------------------------------------------\par Knives:\par -------------------------------------------------------------------------------\par -------------------------------------------------------------------------------\par \par Dancing-Book Typo! Should be Assasin Knife.\par \par This is a very strange knife which has attack power of 28. It\par does not appear to have any special affects, and it can be bought at a store\par in Mist. It is the Assasin Knife, the book has an error.\par \par -------------------------------------------------------------------------------\par -------------------------------------------------------------------------------\par Arrows & Bows:\par -------------------------------------------------------------------------------\par -------------------------------------------------------------------------------\par \par Medusa Arrows\par \par These arrows have the obvious affect of Stone on enemies. However,\par they are extremely weak, with an Attack Power of 1. You can get them after a\par battle with Medusas or close kin.\par \par \par Artemis Arrows (These are in the book, but it doesn't say how to get them)\par \par The only way I have found to get Artemis Arrows is to steal them from a monster\par call Kary, in the cave on the moon where you fight the three Behemoths. Each\par time you successfully Sneak, you should find 10 Artemis Arrows. Use these VERY\par sparingly, as it is not easy to get Kary.\par \par \par Samurai Arrows (Same as above parenthesis)\par \par Okay, here's how to get 10 Samurai Arrows. Go to the floor above the actual\par Town of Summoned Monsters. Go South of the stairs leading to the exit, then\par east and look at the wood floor very carefully. In a secluded area, there is\par a panel that seems to be cut off. Touch it and you can reach the chests you\par see from the Town of Summoned Monsters that scroll in the background. Inside\par one, there are Samurai Arrows. There is also the...\par \par Samurai Bow\par \par A good bow. You get it from the secret place in the Town of Summoned Monsters.\par Ues it until you find something better.\par \par Elven Bow\par \par Why would you want this? Because it has the best Hit Rate available for a bow.\par If you want it, its in the Sylphian cave, right where you get the Avenger Sword\par at.\par \par -=-=-=-=-=-=\par II. Special:\par -=-=-=-=-=-=\par \par Floating\par \par Once you have aquired the White Magic spell of Float, enter either\par the Sylph's cave or the land of Summoned Monsters. Cast the spell on everyone\par right away. If everybody is floating, the flashing panels will not hurt you.\par But beware, for the effects of Float wear off whenever you enter another area,\par such as a new level (EX: B1F-B2F) or a town, etc.. You should ALWAYS use this\par spell in the land of Summoned Monsters, because you will find that one enemy\par will almost always call Arachne, whose only attack is Quake.\par \par \par \'feMeteo\par \par Ah, yes. Meteo...spell of legend. Able to easily do 9999 damage to almost any\par creature! This spell is what Tellah cast with his last breath...\par The book is wrong here. It says Meteo takes MP 50, when it REALLY takes MP 99.\par You can aquire this mighty magic only with a Level 60 Caller. Once you have\par the legendary Meteo, the game will be much easier. Use Meteo wisely, though,\par so that you do not find yourself in need of Bahamut or a Black Magic like Lit-3\par or Ice-2 and find that you have 2 or 3 MP left.\par \par \par -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\par III. The Secret Callings of Power\par -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\par \par Bahamut Call (MegaFlare/MegaNuke Attack on All Enemies)\par \par To get this spell, you must have defeated the Queen and King of Summoned\par Monsters. Once you have accomplished that, read this. Go to the Moon with\par the Big Whale, and enter the cave that is inside of the circle of rock. Be\par prepared to fight some very difficult monsters called Behemoths, which can give\par 1000 damage to a weaker character such as a level 40 Rydia. Call Leviatan as\par much as possible to give this big brainless behemoth 2500 Damage. Attack with\par the Light Sword, or, if you have it, the Avenger. After Behemoth is killed\par three times, use the spell of Exit, and resr in the Big Whale beds. Save your\par game. This battle will be difiicult. Timing is the essence. Go into the cave\par and talk to Bahamut. He will challenge you. Do not waste any spells except\par Lit3 on him. He will count down 5,4,3,2,1 very slowly. IMPORTANT: Once\par Bahamut reaches 4 or 3, cast Wall on everybody. DO NOT FIGHT BAHAMUT UNLESS\par YOU HAVE THE SPELL WALL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! If you have done\par this correctly, once Bahamut counts to 0, he will transform into a large dragon\par and will attack with the spell MegaNuke! This will kill ANYONE unless you use\par wall, in which case, if you have weakened him enough, Bahamut will fall to his\par own attack and perish, rewarding you with the spell MegaFlare, which will\par inflict 9999 Damage to almost any monster.\par \par \par Asura Call (Cure All Allies)\par \par Go to the Town of Monsters (If you don't know where it is, it's Northwest of\par the Island Southeast of the Castle, where there is a small three-square town.\par Make sure you aren't in the Sealed Cave, which is on the same island as this\par toen) and enter the library. Go down twice, and you'll be ready. Do not \par attempt this battle unless you have saved at the Special Zone in the town,\par because you will need to be quite powerful. Asura's attack is a VERY damaging\par destructive force. She will change heads, and attack. No magic will be used \par against you, and her major weak point is that she casts Life1 when she is\par still alive (duh, stupid, duh). Be prepared to do AT LEAST 4000 damage per\par combat round (everyone attacks) , because Asura will use many Cures, all of\par them either Cure3 (restore apx. 3000 HP) or Cure4 (restore apx. 10500 HP) .\par Keep fighting her until you win. Once you have won, go to the inn and spend\par an expensive night. Note: All the spells Asura uses (i.e. Cure 1,2,3, etc...)\par are the spells she uses on the party when called. The spell will be randomly\par generated and is not always what you want. For example, your party may not \par have died, but is weak, and Asura will try to bring back to life already quite\par alive members of your party (duh!) .\par \par \par Leviatan Call (Tidal Attack on All Enemies)\par \par See above, then...\par Now you can attack King Leviatan, the Master of the Sea. He is actually not\par very large, about three men high and two wide, and is a giant green serpent.\par To defeat him, use everything you have that is strong. When he falls, you\par will learn the awesome ability to summon Leviatan, Levia for short. This\par Call will inflict around 5000 damage on normal enemies.\par \par \par Odin Call (Sword Attack on All Enemies)\par \par See above, then...\par If you haven't spoken to the REAL King of Baron yet, you must. From the\par entrance of Baron, go up until you are in the first room, then take the stairs\par to the right, below the guard who is scared. Then, go south and out of the\par room. Go under the overpass, and into the tower. Take the stairs down, then\par follow the corridor until you arrive at the King's Room, where you will know\par what to do automatically. Then go to the land of Summoned Monsters and kill\par the King and Queen.\par Now you can attack Odin. To do this, fight King Leviatan, and his Queen. Then\par hop on the airship and leave the Underground world. Go to Castle Baron.\par Go to the room mentioned above, and the King will tell you that he will fight\par you. He is Odin. When he attacks, use Rydia's Lit3 to inflict 9999 Damage to\par Odin. The reason for this is explained in a book in the Library in the Town of\par Summoned Monsters. It says that the only time Odin was defeated was when his\par sword was struck by lightning. After you attack Odin and win (hopefully), you\par will learn how to call Odin. His sword will slice your enemies to croutons!\par \par *NOTE from Shadow Fighter* Odin's Sword is mighty indeed, but it cannot slice\par these two things: Many enemies at once and/or very large enemies (half-screen\par height or larger, apx.) .\par \par \par Sylphian Call (Take HP's from One Enemy->All Ally)\par \par To do this, you must have first defeated the Giant of Bab-Il. Once Yang has\par given you his message, he is well again, but you will not see him. Once you\par get to the moon, simply return to earth, enter the Sylphian cave, and talk to\par the Sylph closest to the door of the Sylph's house. She will teach you the \par Calling of Sylph! Note: The amount of HP taken will be spread evenly to all\par members of your party. It's sort of like Asura, but it hurts your enemies as\par well!\par \par -------------------------------------------------------------------------------\par -------------------------------------------------------------------------------\par IV. Strange items...\par -------------------------------------------------------------------------------\par -------------------------------------------------------------------------------\par \par How about that section in the book? "Special Items which do not affect the\par outcome of the story."\par Included in these are:\par \par Pass\par Whistle\par Rat\par Pink\par Pan\par Adamant\par \par Pass-This is a 10000 GP item that you should not buy unless you want to see\par dancing. When used in a certain inn where it is sold, you can walk through a\par secret door, and watch dancing as much as you like by talking to the attendant.\par \par Whistle-This is worth 10000 GP. You should probably keep it though, as you \par probably have amassed over 1000000 GP. When you use it, no matter where you\par are, it will summon the Big Chocobo. I suppose it might be useful if you had\par stored Elixir and you needed it, or something like that. You will find this\par in the Core, whcich, for the inexperienced, is after you defeat the Giant of\par Bab-Il. Don't worry about it, you'll know when you get there.\par \par Rat-This is the tail of a Rat. You can pick it up in the entrance to the Town\par of Summoned Monsters. Once you go down the stairs and into the Town itself, go\par back up and this time walk down from the stairs. There is a treasure chest. \par Inside it is the Rat's tail, which you can use to get the Adamant Ore.\par \par Pink-The mystical tail of the Pink Puff. See the end of this file for details.\par Trade it to the old man who collects tails.\par \par Pan-Mysterious item used to clonk Yang. See the section above on the Spoon\par Dagger.\par \par Adamant-This is an ore that you must give to the man southeast of the castle of\par Dwarves. To get it, get the Rat's tail (see above), then go pick up the\par Hovercraft and set it down near Silvera. Land and use the Hovercraft to reach\par the small cave slightly Southeast of Silvera. Inside that cave, walk stright \par up and give the old man the Rat's tail. In return, he gives you the Adamant\par Ore.\par \par -------------------------------------------------------------------------------\par -------------------------------------------------------------------------------\par V. Tips and Information\par -------------------------------------------------------------------------------\par -------------------------------------------------------------------------------\par \par \par Let's start off with the weaknesses of every monster existing in the game.\par (-======================================-)\par Monster Type/\\/\\/\\/\\/\\/\\/\\/\\/\\/\\/\\Weakness\par (-======================================-)\par Aquatic Thunder or Thunder-Causing Weapons\par Humanoid Masamune Sword of the Ninja\par Spell Casters Muting Weapons\par Reptillian Ice or Ice-Causing/Cold Weapons\par Undead Fire or Fire-Causing/Hot Weapons\par Dead Sacred Power Weapons\par Icey Enemies Fire or Fire-Causing/Hot Weapons\par Firey Enemies Ice or Ice-Causing/Cold Weapons\par \par \par Alright. A note about Kokkol, the Smith. This guy is a real psycho. He will\par cahnge your Light Sword to Excalibur! But there is a reason why you should\par save your GP for him. He is the only one who can MAKE the Shuriken and the\par Ninja stars. The Ninja star is 50,000 GP and the Shuriken is 20,000 GP. You\par should realize that once these things are used as darts, they will cause MAJOR\par damage to your enemies (around 6 or 7 thousand), however, they will be gone\par after one use. Also, you must wait to get these also, just like you have to\par wait to get the Excalibur Sword. You may need to progress the Story, but it\par could be time, also. If it's time, you must wait some amount more than 15\par hours of real time. If Story progression, you must go an amount above getting\par FuSoYa, the Lunarian on the Moon.\par \par \par About getting those secret weapons...\par If you want the secret weapons mentioned in this file, go right ahead and go\par for it. But only do it if you have a lot of patience. Things like the Medusa\par Sword, Imp Shield, and Artemis Arrows take a long time to get, but are well \par worth the effort. If you just can't get those weapons, it's ok. Wait until\par you've been to the Moon! Then go back with your power-packed-puncing-party\par and kick monster butt until you get the weapons you wanted.\par \par \par Ok, now let me tell you about what you will see in the Core.\par In the Core there are monsters more powerful than anything you've ever seen.\par This is the best place in the game if you want to get Level-Ups like crazy.\par You should go to one floor before the Crystal-Panels. When upon them, you will\par not be able to cast Exit. I would reccomend that you fight monsters and then\par Cure yourself. As you advance, Cure1 can recover about 900-1000 HP. So fight\par the tough monsters, and reap the rewards (about 20000GP and 12000EXP) ! You\par will find in the chests: A full set of Crystal Armor, Dragoon Armor, and these\par weapons: The Sword of Black, Masamune. The Spear of White. The Sword \par Murasame. All these, you must fight for. Usually, the monsters are not too\par hard, as long as you fight well. Use Bahamut Call or Nuke magic if you have\par it, and you will win. Also, on the Crystal Tiles, there is one MAJOR problem.\par That problem is: First, there are about 5-10 bosses here, waiting on certain\par tiles that you cannot predict. Second, the monsters that are randomly\par encountered here CANNOT BE RUN FROM AND CONSIST OF THE FOLLOWING: EVIL MASKS,\par IN GROUPS OF 1 OR 2, RED DRAGONS, IN GROUPS OF 1 OR 3, BLUE DRAGONS, 1 ONLY,\par A NEW MONSTER CALLED BREATH, A NEW MONSTER CALLED OGIPOGO, AND A FEW MORE. Be\par very careful and stay near the Special Zone, which is near the entrance to the\par Crystal Tiles. On the Crystal Tiles, there is a truly AESOME background. You\par may want to enter the Crystal Tiles and leave just to see this. If times get\par tough, don't hesitate to use Exit, because you can get back to where you are.\par Among the mosters you can run from and are not on the Crystal Tiles are\par Trickers, King-Ryus (stronger than Ging-Ryus) , and variations of Guards and\par Karys. There will also be MANY MANY MANY Behemoths as bosses during your \par trip. Remember, you know that you cannot Peep or Run when the Boss music is\par playing. Even if it doesn't look strong, fight ferociously and without mercy.\par Conserve your magic and use Bahamut only when necessary. You will find that\par telling everybody to just plain fight can be more effective than waiting for\par the magical attacks to destroy your 'friends'. Make sure you pick up the\par Spear of White, the Masamune, and the Murasame. They will be floating over a\par panel. When touched, monsters will apear. Nothing too powerful. You should\par win if everybody has good HP. A good idea is to call Asura right away, as you\par will take a high amount of damage right as the battle starts, such as with\par Ogopogo, who attacks with two Big Waves instantly, almost. Everyone will take\par 1-2 thousand damage! Remember not to waste your tents unless you don't want\par to re-enter the cave. Simply by Exiting and going into the Shrine again, you\par can restore HP, MP, and Status!\par \par \par Cave of Magne\par \par This cave is a pain because of the magnetic field which restricts the use of\par anything metallic. In my opinion, the easiest thing to do is keep your guys\par just the way they are, and run from the battles. The cave isn't too large, so\par you should be ok. This way, the battling at the end is easier. The first time\par you see the Dark Elf, everyone will die automatically. There's no way around\par it. Then Edward will play his TwinHarp and the field will be neutralized. In\par addition, the party will have full HP again. Fight on, and the battle is not\par hard at all.\par \par \par Sylphian Cave\par \par Use float on everybody so you don't get hurt when you walk on the flashing\par tiles here. Make sure you don't miss the valuable chests.\par \par \par Cave of Summoned Monsters\par \par Use float here, also. The tiles can be very damaging. You should fight the\par magic users here, as they call lots of Arachnes, which can only attack with\par Quake. If your floating, this is basically free GP and EXP. No problem. As\par before, don't miss the chests, especially the Avenger sword! Get the secret\par chests in the town (explained above) and defeat King Leviatan and his Queen\par Asura. They will be your major calling spells for a long time. \par \par \par More about the Core\par \par Some additional information you should know about the Core's Crystal Tile\par section is:\par 1. The monsters cannot be run from, but CAN be avoided. DO NOT touch ANY tile\par that you do not HAVE to cross, and you will see fewer enemies, because they are\par spaced to trick you into touching a tile near a dead end. Stay on course as\par much as possible.\par 2. You can cast the white magic of Exit to elude these monsters.\par 3. You should keep the Gungnir Spear and all other such powerful weapons for\par later use (explained below in next section) . Try to find the Ninja Stars, \par which can do 4500 damage!\par \par \par Tips on Conserving your GP:\par \par \par Rest:\par \par Ok, here's the deal. One of the most wasteful ways of getting rid of your\par hard-earned, blood-money is to stay at inns. Inns are WORTHLESS!!! If you\par can't fathom this, don't read any further. OK, what you want to do: First,\par in almost all cases later in the game, Tents cost a fraction of the cost of an\par inn. Why waste 500 GP for one night when you can spend a night outside for a\par mere 100 GP? Multiply this by the number of times you need to rest and you can\par save hundereds of thousands of GP!!! Now a quick quirk...\par Tents are WORTHLESS!!! In almost every part of the game, you can simply stay\par for free somewhere, or recover by another method, such as this...the most\par efficient, easy, and absolutely free convenience! First, find a Chocobo area.\par Then, enter it and cure all your party as much as possible. Now touch a White\par Chocobo. Poof! All MP recovered. If you aren't healed, heal and talk to the\par White Chocobo AGAIN!!! FREE HEALING/CURING!!!!!!!!!!!!!!!!!!!!!!!!!!!!\par \par \par Items:\par \par Ok, lets understand something. There are, literally, SEVERAL MILLION GP WORTH\par of items just waiting to be found. If you read this file carefully, you can\par get almost all of them! REalize that every town, every continent, every level,\par and even some plain ordinary places DO HAVE SECRETS! Take for instance the \par Town of Baron. Treasures abound here. Check the pots, and don't forget to go\par to the area east of the water to the old lady and walk through the trees!\par (special hint just for you. Find the rest yourself.) The ONLY time you should\par buy items is when you are absolutely out of them.\par \par \par Weapons and Armors:\par \par Believe it or not, again most of your needs are provided for. You should only\par have to re-equip the party about 4 times before the end of the game with store-\par bought equipment. Search carefully and seek out all those hidden weapons and\par armors of incredible power and value! It's WORTH it. TRUST me. If you don't\par want something like the Dwarf Axe, sell it for 50000 GP. \par \par In General:\par \par Horde cash. It's worth it later in the game when inns cost 1500 GP a night and\par you can't seem to find those stupid, crazy Chocobos that run around at warp\par speed. If you can't find some of the things in this hint file, buy them later.\par Yes, horde GPs, but if it means the difference between gaining 20 levels, go\par ahead. There are plenty of lucrative (wow---my english class came in handy\par afterall! ) opportunities out there for the good players.\par \par \par |\par \\ | / \par READ THIS!!!!!!!!!!!!!!!!!!!!!!!!! \\_/\par ===============================================================================\par THE FINAL BATTLE\par ===============================================================================\par \par The final battle: The Ultimate confrontation with Zemus\par \par As the story progresses, you will find out that...well, I won't ruin the\par surprise, but it concerns Golbez and a Lunarian called Zemus, who is so EVIL\par that even though buried in the Core and sleeping, his mind can still control\par people for Evil. Zemus waits for you at the end of the Core. When you arrive,\par Golbez and FuSoYa will fight Zemus and destrow him with W. Meteo, whcih gives\par Zemus 9999 damage. After the battle, all seems well until...\par FLASH!\par CRACK!\par BOOM!\par FLASH!\par With a burst of light and a boom of sound, Zeromus, the living essence of the\par hatred of Zemus and all other beings, will apear. Instantly, he will destroy\par everyone except Golbez and FuSoYa, who will fight, but to no avail. They too\par are defeated by Zeromus. Suddenly, from the Tower of Wishes on Earth, the\par Elder, Palom, Polom, Cid, Yang, Cid's Assistants, and more will all wish for\par you. Suddenly, our Paladin awakes, with only 1 HP. Golbez gives him the\par Crystal. Our hero approaches Zeromus and says 'Zeromus! For all the people of\par Earth, I will destroy you!' With that, our hero attacks Zeromus. Suddenly, \par the wishes arrive. First Palom and Porom restore the parties' lives. Then \par all the other wishers give energy which restores the party to max HP and MP.\par Now the battle begins. First, use the Crystal and start calling Bahamut if you\par have the ability. The crystal will change Zeromus into a being that is half \par the size of the screen. Don't be afraid, this guy isn't tough if you have\par Asura and/or Cure4. After you use the Crystal, settle in for a 100000 HP \par monster to defeat. For the Ninja Edge, select DART and use these in the \par following order of power if you have them:\par \par Spoon Dagger\par Gungnir Spear (Equip Kain with the Spear of White)\par Excalibur Sword\par Defense Sword\par Avenger Sword\par Light Sword\par Any and All Ninja Stars\par Any and all Shuriken Stars\par \par This combination should do a ton of damage. Combined with the attack of the\par Crystal Sword, Bahamut, the Spear of White, and the Murasame and Masamune \par Swords, you should win. The main attack of Zeromus is BigBang, which may cause\par up to 2000 damage to every party member. Always use either Cure4 on everyone by\par pressing right on the control pad, or call Asura. Either way, keep attacking.\par After a while, Zeromus will fall, and you will see an ending that is worth it.\par You will see the planets Mercury, Venus, Earth, and two moons circling the sun.\par You will see Palom and Porom. You will see the Dwarfs and the Engineers. You\par will see Yang on the throne of Fabul, and Edward, King of Damycyan. You will\par see the wedding cermony of Rosa and Cecil. Kain standing atop Mount Ordeals.\par You will see...the credits (oh boy) + METEORS!!! Have Fun!\par \par ===============================================================================\par The End\par ===============================================================================\par \par \par Overall\par \par Don't miss any chests if you can help it. Many walls are walk-thruable, and\par there are often very nice treasures to be found such as 5000 GP or maybe a\par 20000 GP Item. Never pass up chests, even if it means you have to fight to get\par there or if they're a screen away. You never know what's there. Even in the\par Crystal Tiles of the Core, don't pass up a chest. The fighting is usually \par worthy. You will find strange, mysterious items and powerful weapons/armor if\par you explore carefully.\par \par \par /-============================================================================-\\\par | STEP BY STEP WALK-THROUGH OF FINAL FANTASY II |\par \\-============================================================================-/\par \par Starting\par \par Ok, so now you're out of Castle Baron. Looking around, you wonder "What now?"\par Well, the first step is to go Northwest to the Cave of Mist. Once inside,\par Collect all chests\par Fight Monsters to get Level-Ups and Items\par Search for secrets\par Once you reach the end of this one-floor cave, you will have to fight the M.\par Dragon. This should not be a difficult battle. Use Kain's JUMP attack, and\par attack normally with Cecil. The M. Dragon, Rydia's mother's called monster,\par will fall. Once outside, save your game. If you are seriously wonded, use a\par Tent or a Cure. Next, head East to the Town of Mist. Once inside, the Package\par will automatically destroy the village (well, not really. It will be there if\par you come back later in the game.) . \par Now Rydia will call Titan, who will cause an Earthquake. You cannot win, so\par don't bother trying. You will be blown up and away as the Earthquake continues\par it's destruction. Now you will be in...\par \par The Desert\par The desert is a place full of weaker enemies. You will see TONS AND TONS of\par Imps, which have LESS than 20 HP. You should never run from these, even if \par there are six of them. They are incredibly easy. You might find an item that\par says "(Circle) Imp." I won't ruin the surprise of what it is, but it ISN'T\par very strong, so don't bother getting it unless it happens to be there. Now,\par to get to the town, head Northwest. When you can see the lake, the town is on\par the Southern-center shore. Save your game. In the town, buy items and rest.\par Now it's time to enter the Cave of Antlion, to save Rosa, who has fallen ill\par with Desert Fever. To the Northeast of the town is... \par \par The Cave of Octomamm\par This is the cave where you will fight the eight tentacles of Octomamm. The\par enemies in this cave are not particularly hard. Feel free to kick some as* in\par this area. Don't miss the chests. When you get in the water, go to the \par waterfall in the east and walk through the center of it for a little surprise!\par This cave has two parts. The part mentioned here and...\par \par The Waterfalls\par This is where the battle of Octomamm REALLY is. Octomamm should be attacked\par with Tellah's Lit-1 repeatedly. Recover constantly as the attacks of Octomamm\par are quick, continuous, and furious! Don't miss the more powerful armor here!\par After here, you will exit to...\par \par The Desert (New area)\par As soon as you approach Damcyan, it will be bombarded by the Red Wings! Don't\par worry, just go in and let the game play itself for 5 minutes. Once you have\par the Hovercraft, land and go back in. Recover with the pots on the left and\par right of the top floor!\par \par Cave of Antlion\par Easy place. Get the chests. You should be in and out of here in ten minutes.\par Keep attacking Antlion. Try not to use hand-to-hand weapons much, as you will\par receive a counter-attack from them. Get the SandRuby and beat a retreat.\par Leave here and head towards Kaipo Village. Heal Rosa, then it's on to...\par \par Mount Hobbs\par Mount Hobbs is also easy. Read the book about the MomBomb at the end. You\par should be in and out of here in ten minutes, tops. After you beat this minor\par belch of a level, head towards\par \par Castle Fabul\par Save your game. You will fight continuous battles once you help the King. Be\par ready with cures, Rosa and Rydia will not fight with you here. Once you beat\par the monsters and Golbez kidnaps Rosa, talk to the King and get the Ship and\par the Sword of Black!\par \par Sail the Seas\par Once you touch the dock, you will head out to see. You will be confronted by\par Leviatan in a dragon-type form. The ship sinks, and all party members except\par Cecil will be lost.\par \par Mysidia\par Head here after the shipwreck to pick up Palom and Porom, then go to...\par \par Mount Ordeals\par Mount Ordeals is the place to become a Paladin. Get the chests, then read the\par book so that you know what to expect of Milon.\par \par Back to Baron\par Take the Serpent Road from Mysidia back to Baron. Now, go around and see the\par differences. Buy weapons and armor. Next, it's on to the...\par \par Watery Underpass\par This area is also easy. Skedaddle through it quickly and fight alot.\par \par Castle of Baron\par Back again. Oh well. Rest up in Cecil's room before going on. Since you will\par not be able to save, rest is a must. You will fight Baigan as a monster. Now\par rest again. Fight the king, Kainazzo. Use Lit-3 alot. Have fun.\par \par Now you have an Airship...\par Ok, roam around, gain XP and GP. Have fun...\par \par Read the above file for...\par Cave of Magne and the Castle Toroia.\par \par Done with that? Ok...\par Now it's up up and away to the Tower of Zot. Here, get the chests and \par save at Special Zones. You fill have to fight the three minions of Air. \par Hold it! It's not that easy. You MUST destroy them in this order:\par \par 1-The short fat one in the middle, Mindy. She uses REMEDY magic to bring back\par her defeated cohorts unless you REMEDY the situation by sending her back to\par happy-hurricane land!\par \par 2-The REALLY short one, Cindy. She uses the Delta Attack, which isn't very\par damaging but IS very ANNOYING! Beat up this little brat and then take on...\par \par 3-The super-tall, sub-orbital, can't-believe-she-doesn't-play-basketball one\par is Sandy. Beat her up. She's a loser.\par \par Note: Sandy will give these idiots a wall, so magic is definately out for this\par one. Fight hand-to-hand, or bounce magic of one of your guys who got wall from\par La Estupida (Sandy) to do damage.\par \par Wait, wait, wait. There's more. Save at the Special Zone after resting, cuz\par after you rescue Rosa, get back Kain, and lose tellah, you will fight Valvolis\par of Air. Shes a loser. Have Kain jump and kick her butt! \par \par Bye-Bye-Valvolis!\par Time to go underground. You will not have an Airship. Your destination...\par \par Castle of Dwarves\par Ok, go through here in a flash. Head towards...\par \par The Tower of Bab-Il\par This place is just like the Tower of Valvolis. Same crud. Get the chests.\par Be prepared to fight things like Flamedogs and FlameMen. Nothing too bad\par here. At least, nothing you can't handle. You will fight a mad scientist and\par his idiotic robot. Dr. Lugae will call forth his 'masterpiece' which will\par proceed to attack Dr. Lugae (duh!) . Don't underestimate them. Kill our pal\par Lugae first, since he uses REMEDY. Then beat up Mr Machination and wait. Now\par Dr. Lugae and his buddy are one. Fight him, er, them, er, IT and win! Now,\par save and take EVERYTHING from Yang, as he will sacrifice himself soon. Go into\par the Super Cannon. Kill the Imps, and Yang commits suicide (or so it appears)\par while destroying the Super Cannon. Now head back out to the Castle of Dwarves.\par But wait! Once you get to the exit of the Tower of Bab-il, Rubicant pushes you\par off! What a louse (oooohhhhh) ! Anyway, Cid rescues you. Then the Red Wings\par give chase and Cid will also commit suicide (again, 'so it seems') by closing\par the hole to the upper world with a bomb he carries until it explodes! Now\par you are above ground AGAIN. Go to...\par \par Castle Baron\par Now you get the HOOK for the Airship. You should pick up the Hovercraft, \par then go to Eblan (the place where the tower sticks out of the big hole in the\par ground) . Read the above section about the Drain Spear and the Drain Sword.\par After you have done that, go to the cave of Eblan by using the Hovercraft to\par cross the shallows.\par \par Cave Eblan\par Blaze through here. Immediately to the right of the entrance is a secret\par passage which leads to the only two chests in this place. In the lower left\par corner of the cave is the entrance to town Eblan where there is nothing good.\par Keep going in, to get to the tower of Bab-Il. Make sure you grab the Drain\par Sword.\par \par \par Bab-Il (AGAIN!)\par Beware...once you enter this tower with Edge's leadership through the wall, you\par CANNOT leave until you have beaten the tower. In this level, you will find an\par 82000 GP bonus at the end. You will also have to face Edge's parents, who were\par changed by Lugae into hideous monsters. Don't bother attacking, just parry and\par cure. After some time, they will regain conciousness and talk to you. After\par that, Rubicant appears. He will give you back your MP's and HP's, then you can\par fight him. After you will, go up and you will fall into a pitfall to the\par underground, where you will exit the tower by finding an Airship on the bottom\par floor, which Edge names Falcon. At the castle, talk to Cid to fly on Magma!\par \par Sylph Cave, Land of Summoned Monsters\par You should get through both of these before you go on from here. Use Float\par Magic so you don't get hurt, and grab the tresures as you pass. Check the\par list of treasures, for many valuable things are stored in these caves!\par \par Sealed Cave\par Use the key you got from King Giott to open the door here. Once inside, go\par around carefully, picking up the chests along the way. Be prepared for some\par very hard Trap Doors, which have high HPs, and will continuously do a search,\par then kill a player. However, these things are worth more EXP than you would\par believe...about 10000! When you are ready to leave here, De-Equip Kain, as he\par will be taking the Crystal and leaving again.\par \par Above.......\par Go back to the Castle of Dwarves, and talk to Cid. He will attch the Drill to\par the Falcon airship, and you can once again rise into the air above the\par underground...\par \par The Big Whale!!!\par Ready to go to the moon? Good! Go into Mysidia, and the Elder will take you to\par the Tower of Wishes, where all the wizards will wish and summon...the Big Whale!\par Use this to go back and forth from earth to the moon! In here, you will find...\par \par \'b0\'b1\'b0 Spacious Bridge with flashing colorful lights and the only Crystal of Flight!\par \'b1\'b2\'b1 Five Cryro-tubes to act as a free Inn!\par \'b0\'b1\'b0 A Big Chocobo for all your item needs!\par \par \par The Moon\par This is where you get Bahamut. Enter the cave surrounded by a ring of rocks,\par and you will be inside of...Cave Bahamut. Here, you will fight 3 Behemoths,\par then you will reach Bahamut himself. Read the section on him to learn how to\par win!\par \par Lunar's Lair\par Lunar's Lair is that big temple in the center of the moon. To reach it, you \par have to go through a series of caves, starting with one just Northwest of the\par temple. When you get out of that cave, go Southeast to reach the next cave.\par Once you are out of that cave, go Northwest to reach the temple. In Lunar's\par Lair, there are tiles of HP and MP restoration. You will get FuSoYa here!\par \par The Giant of Bab-Il\par After such a long excrutiating journey, you want a vacation, right? Wrong!\par Once you head to Earth, you'll end up inside the Giant of Bab-Il. He is really\par pretty easy. Once you are at the end, save at the special zone. From here, you\par will fight the Four Fiends of Elements again. They are WIMPS! RIP through\par their PATHETIC attacks and DESTROY them. Note:Do not use \'feMeteo when fighting\par Rubicant, or he will absorb the damage in HPs!!!\par After the fiends, go back and save again. Use a cabin. Then you are going to\par see the CPU. It is really pretty easy. To kill it, all ya hafta do is two\par things: Bahamut, Meteo. That's it. It is SOOOOOOOO easy. AND...you get 50000\par Experience for every guy! After this battle, you will lose FuSoYa. Golbez\par will wake up, no longer being controlled by Zemus. Kain will wake up too, and\par join the party. You now have the PERMANENT party members.\par \par \par \par ================================================================================\par How to defeat the monsters guarding tresure in the Core...\par ================================================================================\par In this section, I will tell you about each major tresure and what it is guarded\par by, along with how to kill the thing. Any chests not talked about have only\par mediocre armors and stuff, and are guarded by standard moon monsters, such as\par Red Giants and Warlocks.\par \par \'feMurasame\par \par This okay sword is guarded by the PaleDim, a large white dragon. When you\par defeat him, you will get the Murasame sword. Heres what you should know about\par him:\par 1. When you Call against him, with any Call spell, he will do a Quake right\par away. If you plan on using Call magic, make everyone Float before the battle.\par 2. When you attack him with weapons, he will counter with Slow right away.\par If you want to be mean, cast a wall on your guys and let him slow himself down.\par \par If you sneak from the mighty boss, you get a sucky Cure1.\par \par \'feLance of White (White Spear/Holy Spear)\par \par For this cool weapon, you're gonna hafta fight Plague, an evil virus. To start\par off, it will cast Count on all of your guys (in case you don't know, Count will\par count down from 10 to 0 slowly. At 0, your party will die off at any time, one\par by one.) . Your best bet is to call Bahamut, or Leviatan if you don't have\par Bahamut, and cast the White Magic of White. Attack with the others.\par \par If you sneak from this germ, you get\par \par \'feCrystal Sword\par \par This is probably the hardest of the monsters! Meet Wyvern, basically Bahamut's\par twin. Right away, before you get a chance to do ANYTHING, he will do a ...\par MEGANUKE! Then, he will continually do Nuke on random guys, bouncing it off a\par wall of his own. Every time his Wall runs out, he is vulnerable to any magic\par you can squeeze in at the right time. He will cast Remedy on himself, then put\par up another Wall. His REmedy will restore exactly 2500 HPs. Calling only makes\par this guy madder. When you call, he does MEGANUKE again. You can beat him with\par his own attack, though. Just as you did with Bahamut, cast a Wall on your guys\par before you Call, and when Wyvern does MEGANUKE, it will bounce off your wall and\par hit HIM!\par \par Believe it or not, again you can only sneak a pathetic Cure1 from Wyvern.\par \par \'feRibbon Helmets (Two)\par \par When you approach the two chest in this room, you will be confronted by two\par easy monsters, D. Lunars. They are just powerful D. Bones. To kill them, you\par have to remember that magic won't hurt them, cause they cast Wall! Attack with\par Holy weapons to give them 9999 damage. They have around 20000 HPs. No big deal\par for a good party. They cast Virus after they cast Wall, so they bounce it off\par their Wall and onto your guys. Take these guys out fast, and you won't get hurt\par too badly. Remeber, they can also do a form of Blaze on your guys!\par \par As with all the others, a Cure1 is your reward for a hard-earned Sneak!\par \par ><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>\par EXTRA SPECIAL GOODIES THAT WILL BLOW YOU AWAY!!!!\par The following are the best kept secrets of Final Fantasy II. Only the ultimate\par Role-player can find or accomplish these great things. Good luck once again!\par <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><\par \par Duplicating Items\par To duplicate an item, the item must be equipable. Heres how to do it:\par 1) Equip the item\par 2) Go into a battle\par 3) Choose "ITEM" for the player with the item.\par 5) Go to any blank item space and hit "A" once.\par 6) Go up to the item you have equipped.\par 7) Hit "A" again\par 8) Hit "B" to leave "ITEM" screen\par 9) Run from the Battle\par 10) Hit "X" to bring up menu\par 11) Select "EQUIP" on character with equipped item\par 12) Hit "A" on the empty spot item was in before de-equipping.\par 13) Hit "A" on actual item de-equipped\par 14) Item is duplicated.\par \par PINK\par 1) Go to Lunar Subterrane B5F\par 2) Go to the Bottom section\par 3) Enter room with single chest\par 4) DO NOT FIGHT. ONLY RUN!!!!!!!!\par 5) walk in upper part of room, wait for a Pink Puff to battle.\par 6) WARNING-This may take as long as 52 minutes!\par 7) You have a 1 in 64 chance of recieving PINK after the battle.\par 8) Give PINK to man with Adamant Ore (see above, RAT's TAIL)\par 9) Recieve the Adamant Armor!!!\par \par Zeus Ring\par Fight skeletons and Red Bones! Find out the rest for yourself, I've told you\par enough!\par \par Mage Call\par Kill MAGES in Cave of Summoned Monsters or Cave Magne!\par Just like the Bomb and Imp calls! Discover how it works on your own!\par \par Oh well. This file has EVERYTHING you could possibly care about. Enjoy. Copy\par and upload as much as possible. I want this file to SPREAD! Let the world\par hear of Shadow Fighter!!!\par \par Remember...\par For the ultimate in Hints, Cheats, and Info on the latest Role Playing Games,\par turn to.........................\par \par ="<" RPGsRPGsRPGsRPGs> = -\par \'b0 S \'b1 H \'b0 A \'b1 D \'b0 O \'b1 W \'b0 \'b2 \'b0 F \'b1 I \'b0 G \'b1 H \'b0 T \'b1 E \'b0 R \'b1\par - = = -\par \par }